Note that these articles have been written over a period of 20 years, and as such, some of the information may be out of date. Harlequin Games takes no responsibility for the results of any action taken in game based on any article.
But if you are in doubt about any aspect of the game, please do not hesitate to get in touch and we will do our best to help.
- “How To” Guide for Beginners
Advice for new players.
- Adventure Orders
Clarification and advice on adventure orders.
- Advice for MAC Users
Help on running Legends using a MAC computer.
- Being an Ulcer
What the little guys can do against the big guys.
- Character Rolling Thunder
A primer on CRT / prestige pooling.
- Costing Character Actions
Advice on which orders cost character actions.
- Covert Actions
Stealth and the dark trades of thieves, assassins and spies.
All you need to know about diplomacy.
- Economics 101
A general treatise on managing locations in Legends.
Answers to frequently asked questions about familiars.
- Flora, Potions, and Health
An overview of the use of flora.
- Fred’s Tips
Advice on soldier transfer orders, teaching production secrets, backup character orders and drakes.
- Getting More Characters
Four ways to get more characters in Legends.
- Guerrilla Warfare and Subversion
How to fight back from a weak position.
Everything you need to know about guilds.
- Handling Squatters
What to do with unwanted NPCs in your party.
- Hated Races, Revolts, and Changing Race
The implications of hated races.
- Items, Marks and Familiars Lists
Information collected from old game worlds.
- Lair Bashing 101
Thoughts on lairbashing and how to get the most out of your characters.
- Looking at Others
Information on the View, Scry, Spy, Read and Probe Character orders.
- LPE Troubleshooting Guide
LPE giving you trouble? Check out this troubleshooting guide!
Everything you need to know about marks.
- Military Orders, Retreats and Encounters
A detailed look at (M) military orders and character retreats, together with answers to frequently-asked questions about encounters.
- Moving by Land, Sea and Air
Clarification on movement, flying, fleets and net weight distribution.
- Notes on Magic
Advice on various aspects of the arcane arts.
- Overlord Position Guide
Advice on how to set up and prepare to run an Overlord position.
- Practising Attributes and Skills
A look S1/S2 orders, when practising in the field and in guilds.
A detailed look at the concept of Prestige.
- Shells of Magical Protection
A look at Wizard spells #1 – #5.
Notes and clarifications for various spells.
- Standing Orders
How to make the most out of standing orders.
- Status Overwriting
A look at the overwriting of an old status by a new status, and the overwriting of skils and religions.
Clarification of the rules on tradegoods.
- Training Soldiers
A look at the T1 and T15 training orders.