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OR2

OR1

AIA24

TC4

SOP25

NIC71

IR4

TC3
 


This game is now accepting pledges




Contents



The Pledge System

The pledge system is a new way of handling game start-ups. If you wish to join OR2, please send in a pledge by email. You may choose one of the three pledges:

Joker Pledge. You could end up in any faction. One of your secondary characters who is not a covert or tactician gets a semi-random Mark.

Faction Pledge. You can choose a first choice faction and a second choice faction. You are likely to end up in your first choice, unless it is oversubscribed by more than 8 players who picked it as a Faction Pledge, in which case you have fair, random chance of getting bumped down to your second choice.

Team Pledge. You submit a group of players. You are guaranteed to be in the same faction as these players. You may also submit faction requests, but may well not get the faction you request, and may end up in a faction you did not request."

(This is a points based system. You may either buy a Mark, or you may buy your choice of faction, or you may buy your choice of teammates.)"





Game Details

The game is more expensive than a normal game of Legends:
Order cost: 9p
Minimum turn cost: £4.30
Maximum turn cost : £11.60
Start up cost: £5 (as usual)

Training Level: 12
SEI cap: 700 (99 public works)
Tac cap: 50%
Tradegoods will weigh 5.
Thief Ruin penalty 230.

Kings Peace until 1 production has passed. King's Peace will be 'Spirit Based', but D2 order is exempted.

10 day turnaround throughout.

Revolts every month.

Overlord CBBAAA. 1 guild @ 20
Mercenary DBBB. 1 guild @ 20
Adventure Party DBBBBB. 1 guild @ 20
Hero: EC 1 guild @ 20

No position may set up in the province of a module city, or in another player's location. However, players may request to be set up adjacent to module cities, unlike my normal set up policy.

GMs will be playing in this game: see the section below for full details.

During the submission of setups phase, I will operate the usual premier setup rules - so anyone who sends in multiple setups will process after those who send in one setup.





GMs Playing

I will allow GMs and coders to play in OR2. If you are not comfortable playing in a game with them, please don't join the game.

Here are some of the ground rules that playing GMs will work by:
  • Sam is the ref of the game. He will rule more harshly against GM players when there is any doubt.
  • They may know things about the game engine which players don't. They will not avoid using this knowledge, but will not share it with their teammates.
  • They will not look at the OR2 database except where Sam requests for work.
  • They will play to win, which may include diplomatic spin and outright diplomatic lying.
  • If they discover some information about the game which they should not have access to, they will ignore it.
  • They will not cheat!






New Module Version

Please note that there is a new version of the module for this game (version 1.01). This will include a brief changelog detailling the game balance changes. Typos and other fixes to the module will not be listed.





LPE Instructions

If you are having trouble using the game's LPE base data file, do the following:

1.) Download these files:
www.harlequingames.com/down/lpe.zip
www.harlequingames.com/down/modules.txt

2.) Take a fresh LPE install (in a new folder).
3.) Unzip lpe.zip.
4.) Drop the lpe.exe into your LPE folder.
5.) Drop the modules.txt file into the TEXT subfolder within LPE.
6.) Use this LPE to *create a new position* for the game One Ring, game 2.
7.) Unpack and import the .000 file


Copyright © 1994 - 2008 Harlequin Games